ShopDreamUp AI ArtDreamUp
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Full view please.
Re-did some work on this piece. I think it looks a bit more unified now...Agree? Disagree? Let me know. In fact I'd totally love any comments or criticisms.
Female model - My sublimley wonderful gf
Stock used (deep breath...)
Futuristic armour - selficide-stock [link] & [link]
Male head - tigg-stock [link]
Sword arm - disscordia [link]
Sword parts - `FantasyStock [link]
Male mask - closemyeyes-stock [link]
Foot prints - [link]
Female heads - myzzeriestock [link] & [link]
Shooter mask - iws-stock [link]
Other mask - doko-stock [link]
Shooter hair - iardacil-stock [link]
Dying soldier - jademacalla [link]
Soldier's wound - sasiestock [link]
Torn fabric detail - konfusion-designs [link]
Ship - dmaland [link]
Landscape - distortedsmilestock [link]
Sky - matrija-stock [link]
Border - myxhopelessxheart [link]
Background - *elenulin [link]
Big thanks to all the stock artists
Re-did some work on this piece. I think it looks a bit more unified now...Agree? Disagree? Let me know. In fact I'd totally love any comments or criticisms.
Female model - My sublimley wonderful gf
Stock used (deep breath...)
Futuristic armour - selficide-stock [link] & [link]
Male head - tigg-stock [link]
Sword arm - disscordia [link]
Sword parts - `FantasyStock [link]
Male mask - closemyeyes-stock [link]
Foot prints - [link]
Female heads - myzzeriestock [link] & [link]
Shooter mask - iws-stock [link]
Other mask - doko-stock [link]
Shooter hair - iardacil-stock [link]
Dying soldier - jademacalla [link]
Soldier's wound - sasiestock [link]
Torn fabric detail - konfusion-designs [link]
Ship - dmaland [link]
Landscape - distortedsmilestock [link]
Sky - matrija-stock [link]
Border - myxhopelessxheart [link]
Background - *elenulin [link]
Big thanks to all the stock artists
Image size
3189x2548px 5.52 MB
© 2009 - 2024 thefuguestate
Comments12
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hi there i come in from the critique request folder.
it is apparent a lot of effort is put in the designs of costumes and i know the combination of so many stock photos together also took a lot of time and thinking to make them fit into scenario.
one plus of your image is that i can read a story out of it: human beings (a young race) tried to invade an ancient civilization with their most advance weapons but ended up being fatally defeated by the ancient people who actually has more high-tech armoury.
i guess, the reason why the characters don't fit into the scenario is due to the inconsistent lighting values, for instance, on the buildings/brick structures there are very bright light and dark shadows, but there isn't comparable differences in values on the characters.
also, the texture of materials needs more work. metals on the armor has sharp boundaries of brightness and shadows and shouldn't be so smooth.
for a war scene, the color choice is probably too bright and cheery. more dirt, dust, sweat and grit will make it more realistic.
the border doesn't really add to the picture composition. possibly, it's better without.
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